In my last post I alluded a bit to the idea of using my reincarnation time travel campaign idea, combined with the improved version of RTC I've been batting around in my head, as a publication that might finally earn some notice. What do I mean by notice?
I don't imagine that anything I ever write could ever make a big splash on the world or get much recognition. I don't even mean that I won't ever be the next Gary Gygax, or Steve Jackson, or even the next Steffan O'Sullivan. Nothing I produce aspires to that kind of success even remotely. The only reason I'm even considering that I might someday sell something I wrote is that, paradoxically, things that people sell tend to get a wider audience than things that are given away free.
What I really want is for something I produce to get a little bit of response from the world. I don't expect a lot. It would be nice if someone in the indie game scene had heard of one of my games, and maybe even said something nice about it. It would be nice if I could run a game at a convention and have people show up. It would be nice if, when I posted questions or ideas about my games, or offered my own thoughts on other people's games, I wasn't pretty much always ignored. I'd like to be a part of the indie game circle. It would be even nicer if there was something positive in some of it, too.
I suppose in the end all of that is silly. The "market", even for indie games, is very small and still oversaturated. I could be spending a lot more time on this than I do, if I really wanted it to succeed (that's a chicken-and-egg problem though). And I generally won't bend as far as I should to making things that other people will like instead of just what I'd like. So it's almost entirely my own fault that everything I throw out into the world falls there in total silence.
Still it makes me feel like, this might be my chance to break into the field, the one time I have an idea that's unusual enough, original enough, and yet still something that might get noticed. I guess that's why it pains me that I don't think I can actually make it happen.