It's become clear to me that Harshlands ranges from a source of frustration, to a simple source of boredom. The only reason I have found to log in is in hopes of running into someone who might further some bit of business, but with my business agonizingly on hold, even this is no longer compelling.
As I wrote previously, it's become clear that the failure of caravanning is entirely crippling, simply because everything else either has already failed, or depends on caravanning, for my current character. It's a pity that a single element of the game should have turned out to be such a linchpin; no one should have nothing to look forward to but their trade. But that's what it's come down to for me. For a variety of reasons, most (but not all) the fault of the admins making choices I consider ill-conceived, a lot of things have had the fun drained out of them. A lot of others depend on how much is made possible by silver.

Once the break starts, I only log in:
- to tend my crops as necessary; thanks to the stupid farming craft timers, that could take a while, logging on for a minute every hour for a while
- once every couple of weeks I might check in on my cart
- by appointment -- if I'm contacted by OOC means to log in for some RP or business purpose
Forever? Maybe. Or at least until caravanning is viable. Guess we'll have to see if that ever happens.
That means I'm also stopping (sort of already have stopped) doing coding for Harshlands. I'll keep reading the forums, until or unless that turns out to become no fun.
I find myself tremendously looking forward to it. I can't wait just to announce it on the forums, so it'll be real, a done thing, not just a plan. I kind of hope my caravanning trip doesn't go off after all. (If by some miracle it does, I'll probably still announce my break, once the wagons are in Azadmere.)
1 comment:
It's done and announced.
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